| addChildren |
fun addChildren(builder: FlatBufferBuilder, children:Int):Unit |
| addDebug |
fun addDebug(builder: FlatBufferBuilder, debug:Int):Unit |
| addId |
fun addId(builder: FlatBufferBuilder, id:Int):Unit |
| addProps |
fun addProps(builder: FlatBufferBuilder, props:Int):Unit |
| addSignals |
fun addSignals(builder: FlatBufferBuilder, signals:Int):Unit |
| addType |
fun addType(builder: FlatBufferBuilder, type:Int):Unit |
| createChildrenVector |
fun createChildrenVector(builder: FlatBufferBuilder, data:IntArray):Int |
| createObjectDefinition |
fun createObjectDefinition(builder: FlatBufferBuilder, id:Int, type:Int, childrenOffset:Int, signalsOffset:Int, propsOffset:Int, debugOffset:Int):Int |
| createPropsVector |
fun createPropsVector(builder: FlatBufferBuilder, data:IntArray):Int |
| createSignalsVector |
fun createSignalsVector(builder: FlatBufferBuilder, data:IntArray):Int |
| endObjectDefinition |
fun endObjectDefinition(builder: FlatBufferBuilder):Int |
| getRootAsObjectDefinition |
fun getRootAsObjectDefinition(_bb:ByteBuffer):ObjectDefinition
fun getRootAsObjectDefinition(_bb:ByteBuffer, obj:ObjectDefinition):ObjectDefinition |
| startChildrenVector |
fun startChildrenVector(builder: FlatBufferBuilder, numElems:Int):Unit |
| startObjectDefinition |
fun startObjectDefinition(builder: FlatBufferBuilder):Unit |
| startPropsVector |
fun startPropsVector(builder: FlatBufferBuilder, numElems:Int):Unit |
| startSignalsVector |
fun startSignalsVector(builder: FlatBufferBuilder, numElems:Int):Unit |
| validateVersion |
fun validateVersion():Unit |